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[PIVOT] Technician II

Responsibilities

- Produce prototype components through the use of manual and CNC machine tools
- Receive designs from internal customers, analyze them for manufacturability, and provide

feedback with design change requests if necessary

  • -  Perform CAD work to create fixtures, add useful geometry for the machining process, and

    otherwise prepare the model for machining

  • -  Using a CAM program, prepare toolpaths for the chosen machine

  • -  Select, set, and load tools and fixtures in the machine tool

  • -  Prove out and then run the programs, performing inspection as parts are completed to

    ensure they adhere to the specifications that accompany that specific part

  • -  Handle general shop upkeep and maintenance tasks as needed
    - Receive tooling, materials, and supplies and ensure they are put away in the correct

    locations

    • -  Top up consumables around the shop and machines as needed

    • -  Notify shop management of more involved machine maintenance needs

  • -  Build relationships with our customers in order to facilitate a collaborative working relationship where the machinist’s feedback is regularly considered and integrated into the parts they are asked to make.

    - At least four years experience with 3-axis CNC milling
    - Working familiarity of at least two modern machine controls and one CAM package - Experience with tool and fixture selection

    - Some exposure to 4- and 5-axis positioning work
    - Mastery of at least one CNC control and one CAM package
    - Degree in machining, manufacturing technology, or relevant engineering discipline

 

  • Arcata P0 build - Assisted on several hiccups to keep P0 build on schedule, machined parts for build and fixtures for testing
  • BCI -  Various parts and fixtures for BCI team
  • Milan - new project, made mock-up parts for proof of concept
  • Stella - Parts for development
  • Miramar/Rainier -  Parts for testing and development
  • Everest - Fixtures and parts for testing, development and proto builds
  • Livemaps - Various parts to help with overload at Redmond machine shop.
  • Orion - Machined molds for product development
  • Portal - parts for Omni, Luma, Yoshi, Zelda and Atlas development

 

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